Shenanigans & Tomfoolery

The Art and Ramblings of Sebastian von Buchwald

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Posts Tagged ‘Bayonetta’

Metal Gear Rising + Platinum Games = You got my money

The first trailer for Metal Gear Rising definitely piqued my curiosity but the long secrecy behind the game along with the lack of any solid information on what it was actually gonna play like (stealth? action? both?) and Kojima Productions’ ability to truly deliver on the “Lighting Fast Action” tagline has caused my interest in [...]

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Introducing: Bit For Byte

Introducing: Bit For Byte

Bit For Byte is my foray into this podcasting business. My friend Mark and I have been working on this for a while now, figuring out a bunch of stuff on the fly and generally having a good time with it. Bit For Byte is primarily a video game podcast where we’ll be reviewing contemporary [...]

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“Bayonetta” Demo Impressions.

Back in 2001, Hideki Kamiya’s Devil May Cry single-handedly revolutionized action games. The canceling-heavy/juggle-heavy combat was more akin to fighting games than to regular action games and the effortless combination of a gothic atmosphere, over-the-top action, a weapon leveling system and light puzzle elements put the title in a league of its own. Games like [...]

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