Shenanigans & Tomfoolery

The Art and Ramblings of Sebastian von Buchwald

mario-vs-meatboy

Posts Tagged ‘progress animation’

Mario vs. Laharl

Mario vs. Laharl

Confession: I sunk way too much time into the first Disgaea. This came out pretty well, I think. I know that pixelated Mario heads for maps have been done to death in every game with a map editor but it just made too much sense to put it here. It was done in Google SketchUp [...]

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Pokémon Posse

Pokémon Posse

This is the culmination of my current Pokémon obsession. It’s what my main party will most likely end up looking like. And no, I don’t want to hear about the redundancy of having two Electric types or about how I’m missing X type to go against Y type. I haven’t played these games since the [...]

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Mario vs. The Heavy

Mario vs. The Heavy

Why did the Heavy try to kill Mario? To get his hat. It was only a matter of time until I started bringing the cast of Team Fortress 2, possibly my favorite multiplayer game ever, into these versus pieces and this is the end result. Words and progress animation below.

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Space Brain

Space Brain

So, after finding out about this only three days before the deadline ended, I immediately started working on my entry and, thus, Space Brain was cobbled together from a few different characters in my sketchbook. To be honest, this was one of those few occasions where I entered something for the fun of it more [...]

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Mario vs. Meat Boy

Mario vs. Meat Boy

As I chugged away with my second Mega Man Tribute entry, I felt I needed a break from all that Blue Bomber work so I knocked out this baby. A secondary reason for doing this is that I’ve had the idea for it for a while now and I wanted to tackle it while the awesomeness of [...]

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Redhead Against Yellow

Redhead Against Yellow

A relatively quick piece done to test out PaintTool SAI. It’s a solid program, basically a stripped down Photoshop that focuses mainly on brush and rendering elements. I enjoy how effortless some of the blending is as well as how, because of it’s nature I guess, it encourages you to do all coloring within a [...]

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Team Yagami

Team Yagami

The King of Fighters XIII hype train is running full steam ahead on my side of the street so I decided to knock out this piece in honor of it. It was originally going to be just Mature and Vice but I threw Iori in there for good measure even though I’m not completely sold [...]

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Phantom Lady

Phantom Lady

There were a number of  things I set out to accomplish with this piece: a) I wanted a piece of the more female persuasion, b) I wanted a piece that wasn’t video game related, c) I wanted to practice digital inking and d) I wanted to finish a piece in one day. Check, check, check and check. Mission accomplished! Progress animation [...]

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Mario vs. Mega Man

Mario vs. Mega Man

Why does Mario keep getting into these fights for anyway? I’ve had the drawing for this in my sketchbook for a while now and I decided to finish it up quickly because I’m knee deep in a commission piece (also Mega Man related) that I want to completely focus on without this unfinished coloring job [...]

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Vivi and Steiner

Vivi and Steiner

It wasn’t long after writing this that I set to work on this piece. Originally, I thought of drawing the entirety of the Final Fantasy IX cast but settled on just Vivi and Steiner for two reasons; the obvious being that it was a lot more work to do all seven of them, the not so obvious [...]

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